CO 68.3 [Spring 1991], pp. 100-102: Tutorial software discussed;
Crown dissertation; Flex, FasText, EZ-Comp, Latina
Nouns/Verbs; Paidagogos, reVERBerations; Macintosh LC
with Apple IIe card; Text Encoding Initiative
In the last two columns I have attempted to define and discuss the types
of instructional software commonly referred to as simulations and drill-and-practice
programs. According to the classification scheme which I have found to be
most predominant, the third and last category is known as tutorial software.
This category is easily the least available of the three, largely because
it involves the most complicated programming. By the definition which I
set out earlier, tutorial software is designed to automatically reorder
its sequence (of questions or challenges) according the user's varying degree
of success. It may also attempt a more complex form of evaluation than simple
percentage or point scoring.
To expand on this definition: tutorial software is programmed to mimic some
aspects of the human tutor. This means that the program will be given some
very specific objectives for student performance and the ability to change
its own course if the student does not respond successfully enough. Practically
speaking, this means that the program must keep more detailed records of
student performance so that it can verify that all prerequisite topics have
been passed satisfactorily before a new topic is presented.
As you might imagine, the general objective of tutorial software--to
mimic a human tutor--is one of the more controversial areas of educational
technology. Although I have heard very few instructional designers claim
that any current software can actually replace a human tutor (or teacher)
on an equal footing, I know there are still high-level researchers in the
field of artificial intelligence who hold that to be their ultimate challenge
(and, therefore, their goal). One of the more gratifying things I have learned
from my own survey of the research literature is that the achievement of
this goal is still subject to severe doubt by a significant contingent of
researchers--enough so, I would say, to make it unexpectable in the foreseeable
future.
Of course, this does not prevent software designers, including myself, from
taking on the challenge of providing as much tutorial assistance in a program
as possible. In fact, my committee colleague, Rickie Crown, and I have spent
a good bit of our own research efforts in the last several years determining
what types of tutorial software are actually useful and effective in the
Latin classroom, given the current practical constraints of hardware and
software and the psychological constraints of everyday teaching environments.
Rickie recently completed her doctoral dissertation in Educational Psychology
at the University of Michigan, with much assistance from Glenn Knudsvig
in the Department of Classics. The dissertation is entitled "A Comparison
of the Effects of Traditional Instruction, Tutoring, and Software Tutorials
in the Latin Classroom," and it is probably the most thoroughly documented
piece of research directly applicable to instructional microcomputing in
our field. (Contact: Rickie Crown, Baker Demonstration School, 2840 Sheridan
Rd., Evanston, IL 60201-1796)
Because there was no real tutorial software available when she began her
research, Rickie wrote her own program to teach the topic of direct and
indirect discourse. She tested the program in two similar high schools in
the Chicago area and compared its effectiveness against that of both full
classroom instruction and one-on-one human tutoring.
While Rickie was doing her work under a rather strict statistical format,
I was conducting somewhat less formal research at both the high school and
college levels in Madison, Wisconsin. Not too surprisingly, some of our
general conclusions turned out to be rather similar.
What we both found was that: 1) Students quickly get frustrated and annoyed
with tutorial software which maintains strict control of progress through
the material. 2) Student response to tutorial Latin software depends very
much on each student's attitude toward both computers and Latin in general,
based on previous experience. Thus, requiring the use of such software as
part of the curriculum can be deleterious to some students' progress in
the course, while just making it optionally available can spur others on
to unexpected advances.
Rickie's recommendations to anyone considering the use of tutorial software
in the Latin classroom: be sure that the methodology of the program is in
tune with your own teaching approach, and check to see that students are
proficitent in any prerequisite skills or knowledge before setting them
loose with a new program.
Let it be known that there is a new 1991 update of the Survey of Latin
Instructional Software for the Microcomputer available from the ACL's Teaching
Materials and Resource Center (Item #B219). It now lists 40 programs and
includes a critical review of each program, along with a general introduction
to evaluating instructional software.
I would particularly like to draw your attention to several new programs
in the listing which were written and published by Latin teachers themselves.
They may not have all of the professional glitz and polish of some of the
"big name" publications, but their prices are not as "big
time" either.
Those of you who attended the ACL Institute computer workshops in 1988 and
1989 may recall the set of IBM-compatible programs that Allan Wooley demonstrated
there. He has developed them for his own classes at Phillips Exeter Academy
and is constantly making improvements to them. Flex is a verb form drill
which randomly generates items based on customizable parameters. FasText
is designed to assist new Latin readers by providing assistance on syntax
and vocabulary for a passage with a color-coding and pop-up window scheme.
EZ-Comp tests a user on Latin composition, using full sentences from Fabulae
Faciles. Roots is an etymological matching quiz program which demonstrates
the connections between Latin and Greek words and their English derivatives.
Those who are looking for IBM materials (sparse as they are!) may want to
give them a try, especially since they are very reasonably priced. Each
program is $15, and a "combo" demo disk, containing demo versions
of Flex, FasText, and Roots, is $10 (+$1.50 postage/handling). Contact:
Allan Wooley, 10 Whitley Rd., Exeter, NH 03833.
Another New England colleague has written a very handy pair of Apple II-compatible
programs. Marcia Jones has been trial-testing her programs, Latina Nouns
and Latina Verbs, at Berkshire Country Day School for more than four years
now. The two drill-and-practice programs complement each other and follow
similar formats. The user may specify one or more declensions (or conjugations)
for drilling. In the verb program the user also specifies active or passive
voice and present tense only, present system, or all tenses. Each English
form is randomly created from a vocabulary list of 245 nouns or 150 verbs,
and the user must create the Latin counterpart. There is also the option
of separate quizzing on stem and ending for each form, and the verb drill
will check to see if the user knows the first principal part before requesting
the necessary stem. After each form-item the user is given the opportunity
to quit.
The programs are loaded into the computer in their entirety at the start,
so it is possible to use one disk to load the program into many computers
one after the other--effectively providing most of the convenience of a
site license. One backup copy may be made. The cost of the programs is $39.95
each. Contact: MVJ Software, 64 Bartlett Ave., Pittsfield, MA 01201.
It took awhile to sneak a microcomputer programmer into the bastion of
classical Greek instruction, but it's finally happened! And it happened
on an IBM-compatible, no less! Michael Swanson of Vanderbilt University
has written Paidagogos to provide computerized exercises for teachers of
introductory Greek. It is not correlated with a particular text, but seems
fairly accomodating as an elementary workbook.
The program covers a very comprehensive variety of 26 topics, from recognizing
the alphabet to conjugating in the middle voice. There are 15-32 multiple
choice questions included in each topic quiz. A student receives one chance
to select the answer; a stinging beep notifies the world of a wrong choice.
At the conclusion of each drill, a percentage score is provided, along with
the opportunity to print out a short record of the session.
The Greek is quite readable, though the character sizing is somewhat uneven.
Breathing marks are used but not accents, due to the low resolution of IBM-CGA
graphics. Basic graphic capability (CGA) is required. The publisher offers
several purchase options: individual pack, $25; lab pack (5 copies, 1 manual),
$50; site license, level 2 (4-year college) $375; level 1 (other institutions),
$250. Contact: National Collegiate Software, Duke University Press, 6697
College Station, Durham, NC 27708, (919) 684-6837.
Allan Wooley (mentioned above) has also written a Greek verb drill program
for IBM-compatibles, called reVERBerations. This program has several different
modes: passive review, form creation, morphological labeling, and error
detection; it is probably best used as a review for more advanced students.
See contact/cost info above.
Of course, the Macintosh has generally become known as the easiest and best
machine to use for Greek because of its superior graphic capabilities (see
"Random Access," CO 67.1). However, I am aware of only one instructional
program for Greek on the Mac, and that is a Koine Greek program from the
University of Minnesota. If anyone is aware of other publicly available
Greek instructional programs for micros, please let me know about them so
that we can expand the Survey to include Greek, too. (Please note that,
by the definitions of instructional and educational software I have used
[see "Random Access," CO 67.3], the Perseus Project would be considered
an educational, rather than instructional, software tool and resource, albeit
an extremely powerful one.)
Apple has finally produced their long-awaited "crossover" computer,
and it is called the Macintosh LC. The "LC" supposedly stands
for "Low Cost," but that appellation may be debatable for educators.
It does, in fact, pack a lot of "bang for the buck," but it doesn't
quite fit into the old Apple II-Mac Plus under-$1,000 category.
The Macintosh LC is comparable in many ways (such as power and speed) to
the original Macintosh II (released in 1987 at a much higher price tag)
all wrapped up in a much smaller box. Like the whole Mac II line it provides
the capacity for color on a large separate monitor (unlike the original
"compact" Macintosh, still available as the newly upgraded Macintosh
"Classic"). The Apple IIe compatibility is provided through an
add-on card.
If you have any particular software that you want to use on it, it would
be best to find an opportunity to try it out on one of the new machines
before making any commitment to buy. There was no demo machine available
to me at this writing; the arrival date is set for early 1991.
The list price of the Mac LC is $2,499 (while the Classic is only $1,499,
including the monitor); that price includes a 40MB hard disk and a keyboard.
Schools may be able to get a double-floppy drive setup at a lower cost.
The color monitor is an additional $999 (monochrome: $399), and the Apple
IIe card is another $199. Keep in mind that educational purchases have generally
received a 30-50% discount from Apple. For more info, contact: Apple Computer,
20525 Mariani Ave., Cupertino, CA 95014.
The Text Encoding Initiative (TEI) has just announced the availability
of the first draft of its Guidelines for the Encoding and Interchange of
Machine Readable Texts. Sponsored by the Association for Computers and the
Humanities (ACH), the Association for Literary and Linguisitc Computing
(ALLC), and the Association for Computational Linguistics (ACL), the TEI
has as its goal the development of a set of standards for the encoding of
texts. Such standards would make it easier for researchers and software
designers to use machine-readable texts for a variety of purposes. Developed
over the last two years of study, the Guidelines are now scheduled to be
tested and revised over the next two years. A single copy of the draft version
may be requested at no cost. Contact: C.M. Sperberg-McQueen, Computer Center
M/C 135, University of Illinois, Box 6998, Chicago, IL 60680 (Bitnet: U35395@UICVM).